Mobile Devices (mobile + device)

Distribution by Scientific Domains


Selected Abstracts


TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe

COMPUTER GRAPHICS FORUM, Issue 2 2010
Chia-Kai Liang
Recent proliferation of camera phones, photo sharing and social network services has significantly changed how we process our photos. Instead of going through the traditional download-edit-share cycle using desktop editors, an increasing number of photos are taken with camera phones and published through cellular networks. The immediacy of the sharing process means that on-device image editing, if needed, should be quick and intuitive. However, due to the limited computational resources and vastly different user interaction model on small screens, most traditional local selection methods can not be directly adapted to mobile devices. To address this issue, we present TouchTone, a new method for edge-aware image adjustment using simple finger gestures. Our method enables users to select regions within the image and adjust their corresponding photographic attributes simultaneously through a simple point-and-swipe interaction. To enable fast interaction, we develop a memory- and computation-efficient algorithm which samples a collection of 1D paths from the image, computes the adjustment solution along these paths, and interpolates the solutions to entire image through bilateral filtering. Our system is intuitive to use, and can support several local editing tasks, such as brightness, contrast, and color balance adjustments, within a minute on a mobile device. [source]


Enabling location-based services in wireless LAN hotspots

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 3 2005
Yen-Cheng Chen
The wide deployment of IEEE 802.11 Wireless LAN (WLAN) makes possible application services developed in WLAN hotspots. Owing to the small cell size in WLAN hotspots, it is practical to develop location-based services with the awareness of the WLAN access points (APs) that mobile devices currently access. In this paper, we propose an effective location determination technique using the inherent SNMP support in WLAN APs. It is shown that the current location of a mobile device can be determined from the SNMP traps sent by APs. Since the SNMP-based approach doesn't need any particular software or hardware in mobile devices, location-based services can be widely deployed, especially in public WLAN hotspots. To further enable location-based services through the WWW, this paper also considers the location determination of a mobile device from its IP address, retrieved in a WWW environment. In addition, we propose a web service framework for location-based services in WLAN hotspots. Thus, location-based services can be developed in a standard way.,Copyright © 2005 John Wiley & Sons, Ltd. [source]


A framework for the transmission of streaming media to mobile devices

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 1 2002
Kevin Curran
One interesting problem is the delay imposed upon mobile receivers when switching between wireless cells. We provide a solution to this in the form of an extension of Mobile IP's handoff algorithm. Our solution involves the exploitation of mobility prediction to predict a mobile terminal's future location based on its previous history (i.e. the last cell that it has been in) and for the media stream to be already present and cached by next cells base station ready for receiving by the mobile device. Copyright © 2002 John Wiley & Sons, Ltd. [source]


EMC internal patch antenna integrated with a U-shaped shielding metal case for mobile device application

MICROWAVE AND OPTICAL TECHNOLOGY LETTERS, Issue 6 2006
Chih-Ming Su
Abstract A novel integration design of a shorted patch antenna and a U-shaped shielding metal case for application in a mobile communication device is presented. The shorted patch antenna is mounted within the dented portion of the U-shaped shielding metal case, which can provide a coupling-free space for accommodating electronic components such as the RF modules/circuitry and battery in the mobile device. Thus, in this case, the shorted patch antenna can operate as an internal antenna having an electromagnetic compatibility (EMC) property with nearby electronic components. In addition, with the proposed integration design, the shorted patch antenna is isolated from the two side edges of the system ground plane of the mobile device. Hence, it can be expected that the effects of the user's hand on the performances of the antenna will be suppressed. The proposed integration design applied to a smart phone for Universal Mobile Telecommunications System (UMTS, 1920,2170 MHz) operation is studied. © 2006 Wiley Periodicals, Inc. Microwave Opt Technol Lett 48: 1157,1161, 2006; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/mop.21552 [source]


TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe

COMPUTER GRAPHICS FORUM, Issue 2 2010
Chia-Kai Liang
Recent proliferation of camera phones, photo sharing and social network services has significantly changed how we process our photos. Instead of going through the traditional download-edit-share cycle using desktop editors, an increasing number of photos are taken with camera phones and published through cellular networks. The immediacy of the sharing process means that on-device image editing, if needed, should be quick and intuitive. However, due to the limited computational resources and vastly different user interaction model on small screens, most traditional local selection methods can not be directly adapted to mobile devices. To address this issue, we present TouchTone, a new method for edge-aware image adjustment using simple finger gestures. Our method enables users to select regions within the image and adjust their corresponding photographic attributes simultaneously through a simple point-and-swipe interaction. To enable fast interaction, we develop a memory- and computation-efficient algorithm which samples a collection of 1D paths from the image, computes the adjustment solution along these paths, and interpolates the solutions to entire image through bilateral filtering. Our system is intuitive to use, and can support several local editing tasks, such as brightness, contrast, and color balance adjustments, within a minute on a mobile device. [source]


Mobile user profiles for Personal Networks: The MAGNET Beyond case

INTERNATIONAL JOURNAL OF COMMUNICATION SYSTEMS, Issue 9-10 2010
Ch. Z. Patrikakis
Abstract In this paper, a methodology for the definition and application of profiles for mobile devices is presented. The methodology, following the recommendations of ETSI, is used to present the definition of profiles capable of supporting Personal Networking capabilities. Furthermore, a case study for the development of a socializing service (,Icebreaker') is also presented. The service has just passed the early evaluation phase and proceeds to final implementation. To conclude with, this paper showcases several user interfaces already developed, as also some of their preliminary evaluation results obtained through the Wizard-of-Oz (WoZ) technique. The ideas described here constitute part of the work performed in the context of the European IST FP6 project MAGNET Beyond. Copyright © 2010 John Wiley & Sons, Ltd. [source]


Enhancing multimedia streaming over existing wireless LAN technology using the Unified Link Layer API

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 5 2007
Tim Farnham
This paper examines how multimedia streaming scenarios can be enhanced by cross-layer interaction, and in particular link performance information and configuration options provided by the recently developed Unified Link Layer API (ULLA). It provides results of an experimental implementation developed for this purpose in a wireless LAN (WLAN) environment. Multimedia streaming is an application that is gaining in popularity for mobile devices and in particular mobile Internet-based content broadcasting is rapidly emerging as a key feature on mobile devices. In these scenarios, the wireless link (last hop) is normally the performance bottleneck due to the dynamic and limited capacity of the wireless medium. The use of ULLA in this context can provide the ability to tailor the video transmission to the wireless link performance and also to configure the links in response to performance problems or environmental changes. For this purpose the focus of multimedia streaming has been on WLAN link technology and dynamic adaptation (i.e., dynamic channel selection and video transcoding) using a dynamic resource reservation overlay protocol. Copyright © 2007 John Wiley & Sons, Ltd. [source]


Enabling location-based services in wireless LAN hotspots

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 3 2005
Yen-Cheng Chen
The wide deployment of IEEE 802.11 Wireless LAN (WLAN) makes possible application services developed in WLAN hotspots. Owing to the small cell size in WLAN hotspots, it is practical to develop location-based services with the awareness of the WLAN access points (APs) that mobile devices currently access. In this paper, we propose an effective location determination technique using the inherent SNMP support in WLAN APs. It is shown that the current location of a mobile device can be determined from the SNMP traps sent by APs. Since the SNMP-based approach doesn't need any particular software or hardware in mobile devices, location-based services can be widely deployed, especially in public WLAN hotspots. To further enable location-based services through the WWW, this paper also considers the location determination of a mobile device from its IP address, retrieved in a WWW environment. In addition, we propose a web service framework for location-based services in WLAN hotspots. Thus, location-based services can be developed in a standard way.,Copyright © 2005 John Wiley & Sons, Ltd. [source]


Transcoding media for bandwidth constrained mobile devices

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 2 2005
Kevin Curran
Bandwidth is an important consideration when dealing with streaming media. More bandwidth is required for complex data such as video as opposed to a simple audio file. When delivering streaming media, sufficient bandwidth is required to achieve an acceptable level of performance. If the information streamed exceeds the bandwidth capacity of the client the result will be ,choppy' and incomplete with possible loss of transmission. Transcoding typically refers to the adaptation of streaming content. Typical transcoding scenarios exploit content-negotiation to negotiate between different formats in order to obtain the most optimal combination of requested quality and available resources. It is possible to transcode media to a lesser quality or size upon encountering adverse bandwidth conditions. This can be accomplished without the need to encode multiple versions of the same file at differing quality levels. This study investigates the capability of transcoding for coping with restrictions in client devices. In addition, the properties of transcoded media files are examined and evaluated to determine their applicability for streaming in relation to a range of broad device types capable of receiving streaming media.,Copyright © 2005 John Wiley & Sons, Ltd. [source]


A framework for the transmission of streaming media to mobile devices

INTERNATIONAL JOURNAL OF NETWORK MANAGEMENT, Issue 1 2002
Kevin Curran
One interesting problem is the delay imposed upon mobile receivers when switching between wireless cells. We provide a solution to this in the form of an extension of Mobile IP's handoff algorithm. Our solution involves the exploitation of mobility prediction to predict a mobile terminal's future location based on its previous history (i.e. the last cell that it has been in) and for the media stream to be already present and cached by next cells base station ready for receiving by the mobile device. Copyright © 2002 John Wiley & Sons, Ltd. [source]


Telemedicine and teledermatology: Past, present and future

JOURNAL DER DEUTSCHEN DERMATOLOGISCHEN GESELLSCHAFT, Issue 2 2008
Elisabeth M.T. Wurm
Summary Telemedicine is an emerging field within medicine with potential to revolutionize the delivery of health care. It is defined as the use of telecommunication technologies to transfer medical information.Teledermatology is a category of telemedicine. Early experiments were already made at the beginning of the 20th century, the breakthrough happened in the nineties because of the rapid progress of telecommunication technology. The latest advance is mobile telemedicine which is characterized by the use of mobile devices such as mobile phone and PDA (personal digital assistant).Advantages of telemedicine are the possibility of remote patient-care as well as the easy and fast access to expert opinions and education. This can either happen through exchange of previously stored data/images (store-and-forward method) or in real time. Since our society is increasingly becoming interconnected via technical advances, it is essential that medicine also has an objective understanding of the topic. [source]


Keynote paper: Unlocking the learning value of wireless mobile devices

JOURNAL OF COMPUTER ASSISTED LEARNING, Issue 3 2003
J. Roschelle
Abstract Many researchers see the potential of wireless mobile learning devices to achieve large-scale impact on learning because of portability, low cost, and communications features. This enthusiasm is shared but the lessons drawn from three well-documented uses of connected handheld devices in education lead towards challenges ahead. First, ,wireless, mobile learning' is an imprecise description of what it takes to connect learners and their devices together in a productive manner. Research needs to arrive at a more precise understanding of the attributes of wireless networking that meet acclaimed pedagogical requirements and desires. Second, ,pedagogical applications' are often led down the wrong road by complex views of technology and simplistic views of social practices. Further research is needed that tells the story of rich pedagogical practice arising out of simple wireless and mobile technologies. Third, ,large scale' impact depends on the extent to which a common platform, that meets the requirements of pedagogically rich applications, becomes available. At the moment ,wireless mobile technologies for education' are incredibly diverse and incompatible; to achieve scale, a strong vision will be needed to lead to standardisation, overcoming the tendency to marketplace fragmentation. [source]


Can a lean medium enhance large-group communication?

JOURNAL OF THE AMERICAN SOCIETY FOR INFORMATION SCIENCE AND TECHNOLOGY, Issue 10 2010
Examining the impact of interactive mobile learning
This research empirically evaluated the use of mobile information and communication technology in a large-sized undergraduate class, where the effectiveness of multilearner participation and prompt learner-instructor interaction is often challenged. The authors analyzed the effectiveness of a so-called "lean" communication medium using hand-held mobile devices, whose brief text-based messages considerably limit the speed of information exchange. Adopting a social construction perspective of media richness theory and a reinforced approach to learning and practice, the authors conjectured that an interactive learning system built with wireless PDA devices can enhance individual practices and reinforce peer influences. Consequently, they expected better understanding and higher satisfaction among learners. A field experiment with 118 participants in the treatment and 114 participants in the control group supported their hypotheses. Their results suggested that richness of a "lean" medium could be increased in certain socially constructed conditions, thus extending existing notions of computer-aided instruction towards a techno-social learning model. [source]


Mobile information retrieval with search results clustering: Prototypes and evaluations

JOURNAL OF THE AMERICAN SOCIETY FOR INFORMATION SCIENCE AND TECHNOLOGY, Issue 5 2009
Claudio Carpineto
Web searches from mobile devices such as PDAs and cell phones are becoming increasingly popular. However, the traditional list-based search interface paradigm does not scale well to mobile devices due to their inherent limitations. In this article, we investigate the application of search results clustering, used with some success for desktop computer searches, to the mobile scenario. Building on CREDO (Conceptual Reorganization of Documents), a Web clustering engine based on concept lattices, we present its mobile versions Credino and SmartCREDO, for PDAs and cell phones, respectively. Next, we evaluate the retrieval performance of the three prototype systems. We measure the effectiveness of their clustered results compared to a ranked list of results on a subtopic retrieval task, by means of the device-independent notion of subtopic reach time together with a reusable test collection built from Wikipedia ambiguous entries. Then, we make a cross-comparison of methods (i.e., clustering and ranked list) and devices (i.e., desktop, PDA, and cell phone), using an interactive information-finding task performed by external participants. The main finding is that clustering engines are a viable complementary approach to plain search engines both for desktop and mobile searches especially, but not only, for multitopic informational queries. [source]


Integration of internal 700 MHz and WLAN/WiMAX antennas for palm-sized mobile devices

MICROWAVE AND OPTICAL TECHNOLOGY LETTERS, Issue 11 2008
Jui-Hung Chou
Abstract Two promising, internal, shorted monopole antennas for 700 MHz and WLAN/WiMAX operation are combined in an arrangement with minimized mutual coupling for palm-sized mobile applications. The two stamped, metal-plate antennas with a 2-mm gap therein between can be integrated into a compact configuration and are then mounted near one side of the system circuit board. With the suitable shorting locations and arrangement of the two antennas, good isolation (S21 < ,20 dB) between the two ports can easily be obtained. Analysis of placing a CCD shielding cylinder between the two antennas and the two shorting strips joined to form a shorting wall are also conducted. Detailed designs of the two antennas are described, and the results thereof are discussed. © 2008 Wiley Periodicals, Inc. Microwave Opt Technol Lett 50: 2948,2951, 2008; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/mop.23833 [source]


Surface-mount loop antenna for AMPS/GSM/DCS/PCS operation in the PDA phone

MICROWAVE AND OPTICAL TECHNOLOGY LETTERS, Issue 9 2007
Wei-Yu Li
Abstract A surface-mount loop antenna very suitable for application in the mobile devices such as the PDA (Personal Digital Assistant) phone for quad-band operation is presented. The antenna comprises of a loop metal pattern for generating two wideband resonant modes at about 900 and 1800 MHz to cover the AMPS/GSM/DCS/PCS bands and a central coupling stub as the feed structure. Although quad-band operation is obtained, the antenna occupies a small volume of 7 × 8 × 60 mm3 or about 3.4 cm3 only and is easy to be embedded inside the PDA phone as an internal antenna. Details of the proposed surface-mount loop antenna are presented and discussed. © 2007 Wiley Periodicals, Inc. Microwave Opt Technol Lett 49: 2250,2254, 2007; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/mop.22700 [source]


Advanced IMS client supporting secure signaling

BELL LABS TECHNICAL JOURNAL, Issue 4 2008
Ramana Isukapalli
With recent advances in core and access networks and the availability of increased bandwidth and sophisticated devices for end users, there is an increased demand for client applications running on mobile devices, such as laptops and handheld devices, to support real time applications like Voice over Internet Protocol (VoIP) and streaming video, apart from traditional applications like web browsing. This paper presents a prototype IP Multimedia Subsystem (IMS) client, which serves as a VoIP client to set up calls between Internet Protocol (IP) devices and interworks with circuit-switched networks to deliver calls to public switched telephone network (PSTN) phones. It implements supplementary services (including call waiting, call transfer, and call forwarding); supports multimedia ringing, short message service/multimedia messaging service (SMS/MMS), audio/video conferencing, and peer-to-peer video; and it can deliver a call to a user (as opposed to a device) by simultaneously ringing multiple devices registered by the user. Further, to address various security concerns, the client supports Hypertext Transfer Protocol (HTTP) digest authentication using Message Digest 5 (MD5) cryptographic function authentication and key agreement (AKA) and can create secure tunnels to the core network using IP security (IPsec). © 2008 Alcatel-Lucent. [source]