Depth Images (depth + image)

Distribution by Scientific Domains


Selected Abstracts


Fast display of large-scale forest with fidelity

COMPUTER ANIMATION AND VIRTUAL WORLDS (PREV: JNL OF VISUALISATION & COMPUTER ANIMATION), Issue 2 2006
Huaisheng Zhang
Abstract We propose a new hierarchical representation for a forest model, namely hierarchical layered depth mosaics (HLDM). Each node in the HLDM comprises a number of discrete textured quadrilaterals, called depth mosaics (DMs). The DMs are generated from the sampled depth images of the polygonal tree models. Meanwhile, their textures are compressed by a new approach accounting for occlusion. Our rendering procedure traverses the HLDM and renders the appropriate nodes according to a view-dependent selection criterion. A blending scheme is adopted to mitigate the visual ,popping' caused by the transition of levels of detail. The experiment demonstrates that the viewer could interactively walk or fly above the forest with fidelity. Copyright © 2006 John Wiley & Sons, Ltd. [source]


High-resolution seismic imaging in deep sea from a joint deep-towed/OBH reflection experiment: application to a Mass Transport Complex offshore Nigeria

GEOPHYSICAL JOURNAL INTERNATIONAL, Issue 3 2010
S. Ker
SUMMARY We assess the feasibility of high-resolution seismic depth imaging in deep water based on a new geophysical approach involving the joint use of a deep-towed seismic device (SYSIF) and ocean bottom hydrophones (OBHs). Source signature measurement enables signature deconvolution to be used to improve the vertical resolution and signal-to-noise ratio. The source signature was also used to precisely determine direct traveltimes that were inverted to relocate source and receiver positions. The very high accuracy of the positioning that was obtained enabled depth imaging and a stack of the OBH data to be performed. The determination of the P -wave velocity distribution was realized by the adaptation of an iterative focusing approach to the specific acquisition geometry. This innovative experiment combined with advanced processing succeeded in reaching lateral and vertical resolution (2.5 and 1 m) in accordance with the objectives of imaging fine scale structures and correlation with in situ measurements. To illustrate the technological and processing advances of the approach, we present a first application performed during the ERIG3D cruise offshore Nigeria with the seismic data acquired over NG1, a buried Mass Transport Complex (MTC) interpreted as a debris flow by conventional data. Evidence for a slide nature of a part of the MTC was provided by the high resolution of the OBH depth images. Rigid behaviour may be inferred from movement of coherent material inside the MTC and thrust structures at the base of the MTC. Furthermore, a silt layer that was disrupted during emplacement but has maintained its stratigraphic position supports a short transport distance. [source]


Fast velocity analysis by wave path migration

GEOPHYSICAL PROSPECTING, Issue 2 2010
Yike Liu
ABSTRACT Iterative migration velocity analysis is computationally expensive, where most of the computation time is used for generating prestack depth images. By using a reduced form of Kirchhoff migration, denoted as wave path migration, we can significantly speed up the depth imaging process and reduce the entire velocity analysis expense accordingly. Our results with 2D synthetic and field data show that wave path migration velocity analysis can efficiently improve the velocity model and the wave path migration velocity analysis updated velocity correlates well with that from the Kirchhoff migration velocity analysis. The central processing unit comparison shows that, for a 2D synthetic and field data set, wave path migration velocity analysis is six times faster than Kirchhoff migration velocity analysis. This efficiency should be even greater for 3D data. [source]


Inverse problem in seismic imaging

PROCEEDINGS IN APPLIED MATHEMATICS & MECHANICS, Issue 1 2007
Maria Cameron
We address the problem of estimating sound speeds (seismic velocities) inside the earth which is necessary for obtaining seismic images in regular Cartesian coordinates. The main goals are to develop algorithms to convert time migration velocities to true seismic velocities, and to convert time-migrated images to depth images in regular Cartesian coordinates. Our main results are three-fold. First, we establish a theoretical relation between the seismic velocities and the time migration velocities using the paraxial ray tracing theory. Second, we formulate an appropriate inverse problem describing the relation between time migration velocities and depth velocities and show that this problem is mathematically ill-posed, i.e., unstable to small perturbations. Third, we develop numerical algorithms to solve regularized versions of these equations which can be used to recover smoothed velocity variations. Our algorithms consist of efficient time-to-depth conversion algorithms based on Dijkstra-like Fast Marching Methods, as well as level set and ray tracing algorithms for transforming Dix velocities into seismic velocities. Our algorithms are applied to both two-dimensional and three-dimensional problems and we test them on a collection of both synthetic examples and field data. (© 2008 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim) [source]