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Object Representations (object + representation)
Selected AbstractsSomething old, something new: a developmental transition from familiarity to novelty preferences with hidden objectsDEVELOPMENTAL SCIENCE, Issue 2 2010Jeanne L. Shinskey Novelty seeking is viewed as adaptive, and novelty preferences in infancy predict cognitive performance into adulthood. Yet 7-month-olds prefer familiar stimuli to novel ones when searching for hidden objects, in contrast to their strong novelty preferences with visible objects (Shinskey & Munakata, 2005). According to a graded representations perspective on object knowledge, infants gradually develop stronger object representations through experience, such that representations of familiar objects can be better maintained, supporting greater search than with novel objects. Object representations should strengthen with further development to allow older infants to shift from familiarity to novelty preferences with hidden objects. The current study tested this prediction by presenting 24 11-month-olds with novel and familiar objects that were sometimes visible and sometimes hidden. Unlike 7-month-olds, 11-month-olds showed novelty preferences with both visible and hidden objects. This developmental shift from familiarity to novelty preference with hidden objects parallels one that infants show months earlier with perceptible stimuli, but the two transitions may reflect different underlying mechanisms. The current findings suggest both change and continuity in the adaptive development of object representations and associated cognitive processes. [source] Repetition suppression of induced gamma band responses is eliminated by task switchingEUROPEAN JOURNAL OF NEUROSCIENCE, Issue 9 2006Thomas Gruber Abstract The formation of cortical object representations requires the activation of cell assemblies, correlated by induced oscillatory bursts of activity >,20 Hz (induced gamma band responses; iGBRs). One marker of the functional dynamics within such cell assemblies is the suppression of iGBRs elicited by repeated stimuli. This effect is commonly interpreted as a signature of ,sharpening' processes within cell-assemblies, which are behaviourally mirrored in repetition priming effects. The present study investigates whether the sharpening of primed objects is an automatic consequence of repeated stimulus processing, or whether it depends on task demands. Participants performed either a ,living/non-living' or a ,bigger/smaller than a shoebox' classification on repeated pictures of everyday objects. We contrasted repetition-related iGBR effects after the same task was used for initial and repeated presentations (no-switch condition) with repetitions after a task-switch occurred (switch condition). Furthermore, we complemented iGBR analysis by examining other brain responses known to be modulated by repetition-related memory processes (evoked gamma oscillations and event-related potentials; ERPs). The results obtained for the ,no-switch' condition replicated previous findings of repetition suppression of iGBRs at 200,300 ms after stimulus onset. Source modelling showed that this effect was distributed over widespread cortical areas. By contrast, after a task-switch no iGBR suppression was found. We concluded that iGBRs reflect the sharpening of a cell assembly only within the same task. After a task switch the complete object representation is reactivated. The ERP (220,380 ms) revealed suppression effects independent of task demands in bilateral posterior areas and might indicate correlates of repetition priming in perceptual structures. [source] From Parts to Wholes: Mechanisms of Development in Infant Visual Object ProcessingINFANCY, Issue 2 2004Gert Westermann Visual object processing in infancy is often described as proceeding from an early stage in which object features are processed independently to a later stage in which relations between features are taken into account (e.g., Cohen, 1998). Here we present the Representational Acuity Hypothesis, which argues that this behavioral shift can be explained by a developmental decrease in the size of neural receptive fields in the cortical areas responsible for object representation, together with a tuning to specific object features. We evaluate this hypothesis with a connectionist model of infant perceptual categorization. The model shows a behavioral shift in featural to relational processing consistent with similar results observed in the infant categorization experiments of Younger (1985) and Younger and Cohen (1986). [source] Aspect graphs for three-dimensional object recognition machine vision systemsINTERNATIONAL JOURNAL OF INTELLIGENT SYSTEMS, Issue 1 2005Tatiana Tambouratzis The purpose of this research is to seek evidence for viewer-centered (especially aspect-graph-based) visual processing in the elementary task of object understanding. Two homologous, bilaterally symmetrical three-dimensional (3-D) objects have been employed that differ in that one is based on parts with flat surfaces and the other on parts with curved surfaces. The following procedure has been followed, separately for each object. In the training (saturated free inspection and manipulation) phase, a location (identical for both objects) of the object is marked with a red strip and the subjects' task is to memorize the object structure as well as the position of the strip. In the test phase, two-dimensional views of the object without the strip are presented and the subjects' task is to determine whether the previously marked location should be visible or invisible in the particular view. Findings have been found consistent with an aspect-graph-based 3-D object representation: (a) the reaction times and errors show characteristic dependencies on viewpoint; (b) a number of views (corresponding to certain aspects and aspect transitions of the aspect graph) consistently produce faster and more accurate recognition; (c) the differences in the aspect graphs of the two objects are reflected in differing patterns of reaction times and errors; furthermore; (d) the subjects impose a standard orientation on the objects, whereby a strong inversion effect is observed; and (e) performance varies in a similar way for both objects as a function of tilt. It is concluded that object understanding is viewpoint dependent, that is, based on a number of views. The characteristics of the views found to be most important for object understanding can be employed for creating efficient 3-D object recognition machine vision systems. © 2005 Wiley Periodicals, Inc. Int J Int Syst 20: 47,72, 2005. [source] Adaptive and Feature-Preserving Subdivision for High-Quality Tetrahedral MeshesCOMPUTER GRAPHICS FORUM, Issue 1 2010D. Burkhart I.3.5 [Computer Graphics]: Curve, surface, solid, and object representations Abstract We present an adaptive subdivision scheme for unstructured tetrahedral meshes inspired by the, -subdivision scheme for triangular meshes. Existing tetrahedral subdivision schemes do not support adaptive refinement and have traditionally been driven by the need to generate smooth three-dimensional deformations of solids. These schemes use edge bisections to subdivide tetrahedra, which generates octahedra in addition to tetrahedra. To split octahedra into tetrahedra one routinely chooses a direction for the diagonals for the subdivision step. We propose a new topology-based refinement operator that generates only tetrahedra and supports adaptive refinement. Our tetrahedral subdivision algorithm is motivated by the need to have one representation for the modeling, the simulation and the visualization and so to bridge the gap between CAD and CAE. Our subdivision algorithm design emphasizes on geometric quality of the tetrahedral meshes, local and adaptive refinement operations, and preservation of sharp geometric features on the boundary and in the interior of the physical domain. [source] Sweep-based Freeform DeformationsCOMPUTER GRAPHICS FORUM, Issue 3 2006Seung-Hyun Yoon We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformable parts using sweep surfaces. The vertices on the object boundary are bound to the sweep surfaces and follow their deformation. Several sweep surfaces can be organized into a hierarchy so that they interact with each other in a controlled manner. Thus we can support intuitively plausible shape deformation of objects of arbitrary topology with multiple control handles. A sweep-based approach also provides important advantages such as volume preservation. We demonstrate the effectiveness of our technique in several examples. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representations [source] Implicit Surface Modelling with a Globally Regularised Basis of Compact SupportCOMPUTER GRAPHICS FORUM, Issue 3 2006C. Walder We consider the problem of constructing a globally smooth analytic function that represents a surface implicitly by way of its zero set, given sample points with surface normal vectors. The contributions of the paper include a novel means of regularising multi-scale compactly supported basis functions that leads to the desirable interpolation properties previously only associated with fully supported bases. We also provide a regularisation framework for simpler and more direct treatment of surface normals, along with a corresponding generalisation of the representer theorem lying at the core of kernel-based machine learning methods. We demonstrate the techniques on 3D problems of up to 14 million data points, as well as 4D time series data and four-dimensional interpolation between three-dimensional shapes. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Curve, surface, solid, and object representations [source] Are Points the Better Graphics Primitives?COMPUTER GRAPHICS FORUM, Issue 3 2001Markus Gross Since the early days of graphics the computer based representation of three-dimensional geometry has been one of the core research fields. Today, various sophisticated geometric modelling techniques including NURBS or implicit surfaces allow the creation of 3D graphics models with increasingly complex shape. In spite of these methods the triangle has survived over decades as the king of graphics primitives meeting the right balance between descriptive power and computational burden. As a consequence, today's consumer graphics hardware is heavily tailored for high performance triangle processing. In addition, a new generation of geometry processing methods including hierarchical representations, geometric filtering, or feature detection fosters the concept of triangle meshes for graphics modelling. Unlike triangles, points have amazingly been neglected as a graphics primitive. Although being included in APIs since many years, it is only recently that point samples experience a renaissance in computer graphics. Conceptually, points provide a mere discretization of geometry without explicit storage of topology. Thus, point samples reduce the representation to the essentials needed for rendering and enable us to generate highly optimized object representations. Although the loss of topology poses great challenges for graphics processing, the latest generation of algorithms features high performance rendering, point/pixel shading, anisotropic texture mapping, and advanced signal processing of point sampled geometry. This talk will give an overview of how recent research results in the processing of triangles and points are changing our traditional way of thinking of surface representations in computer graphics - and will discuss the question: Are Points the Better Graphics Primitives? [source] Something old, something new: a developmental transition from familiarity to novelty preferences with hidden objectsDEVELOPMENTAL SCIENCE, Issue 2 2010Jeanne L. Shinskey Novelty seeking is viewed as adaptive, and novelty preferences in infancy predict cognitive performance into adulthood. Yet 7-month-olds prefer familiar stimuli to novel ones when searching for hidden objects, in contrast to their strong novelty preferences with visible objects (Shinskey & Munakata, 2005). According to a graded representations perspective on object knowledge, infants gradually develop stronger object representations through experience, such that representations of familiar objects can be better maintained, supporting greater search than with novel objects. Object representations should strengthen with further development to allow older infants to shift from familiarity to novelty preferences with hidden objects. The current study tested this prediction by presenting 24 11-month-olds with novel and familiar objects that were sometimes visible and sometimes hidden. Unlike 7-month-olds, 11-month-olds showed novelty preferences with both visible and hidden objects. This developmental shift from familiarity to novelty preference with hidden objects parallels one that infants show months earlier with perceptible stimuli, but the two transitions may reflect different underlying mechanisms. The current findings suggest both change and continuity in the adaptive development of object representations and associated cognitive processes. [source] Interrupting infants' persisting object representations: an object-based limit?DEVELOPMENTAL SCIENCE, Issue 5 2006Erik W. Cheries Making sense of the visual world requires keeping track of objects as the same persisting individuals over time and occlusion. Here we implement a new paradigm using 10-month-old infants to explore the processes and representations that support this ability in two ways. First, we demonstrate that persisting object representations can be maintained over brief interruptions from additional independent events , just as a memory of a traffic scene may be maintained through a brief glance in the rearview mirror. Second, we demonstrate that this ability is nevertheless subject to an object-based limit: if an interrupting event involves enough objects (carefully controlling for overall salience), then it will impair the maintenance of other persisting object representations even though it is an independent event. These experiments demonstrate how object representations can be studied via their ,interruptibility', and the results are consistent with the idea that infants' persisting object representations are constructed and maintained by capacity-limited mid-level ,object-files'. [source] Object individuation and event mapping: developmental changes in infants' use of featural informationDEVELOPMENTAL SCIENCE, Issue 1 2002Teresa Wilcox The present research examined the development of 4.5- to 7.5-month-old infants' ability to map different-features occlusion events using a simplified event-mapping task. In this task, infants saw a different-features (i.e. egg-column) event followed by a display containing either one object or two objects. Experiments 1 and 2 assessed infants' ability to judge whether the egg-column event was consistent with a subsequent one-column display. Experiments 3 and 4 examined infants' ability to judge whether the objects seen in the egg-column event and those seen in a subsequent display were consistent in their featural composition. At 7.5 and 5.5 months, but not at 4.5 months, the infants successfully mapped the egg-column event onto the one-column display. However, the 7.5- and 5.5-month-olds differed in whether they mapped the featural properties of those objects. Whereas the 7.5-month-olds responded as if they expected to see two specific objects, an egg and a column, in the final display the 5.5-month-olds responded as if they simply expected to see ,two objects'. Additional results revealed, however, that when spatiotemporal information specified the presence of two objects, 5.5-month-olds succeeded at tagging the objects as being featurally distinct, although they still failed to attach more specific information about what those differences were. Reasons for why the younger infants had difficulty integrating featural information into their object representations were discussed. [source] Are surface properties integrated into visuohaptic object representations?EUROPEAN JOURNAL OF NEUROSCIENCE, Issue 10 2010Simon Lacey Abstract Object recognition studies have almost exclusively involved vision, focusing on shape rather than surface properties such as color. Visual object representations are thought to integrate shape and color information because changing the color of studied objects impairs their subsequent recognition. However, little is known about integration of surface properties into visuohaptic multisensory representations. Here, participants studied objects with distinct patterns of surface properties (color in Experiment 1, texture in Experiments 2 and 3) and had to discriminate between object shapes when color or texture schemes were altered in within-modal (visual and haptic) and cross-modal (visual study followed by haptic test and vice versa) conditions. In Experiment 1, color changes impaired within-modal visual recognition but had no effect on cross-modal recognition, suggesting that the multisensory representation was not influenced by modality-specific surface properties. In Experiment 2, texture changes impaired recognition in all conditions, suggesting that both unisensory and multisensory representations integrated modality-independent surface properties. However, the cross-modal impairment might have reflected either the texture change or a failure to form the multisensory representation. Experiment 3 attempted to distinguish between these possibilities by combining changes in texture with changes in orientation, taking advantage of the known view-independence of the multisensory representation, but the results were not conclusive owing to the overwhelming effect of texture change. The simplest account is that the multisensory representation integrates shape and modality-independent surface properties. However, more work is required to investigate this and the conditions under which multisensory integration of structural and surface properties occurs. [source] Repetition suppression of induced gamma band responses is eliminated by task switchingEUROPEAN JOURNAL OF NEUROSCIENCE, Issue 9 2006Thomas Gruber Abstract The formation of cortical object representations requires the activation of cell assemblies, correlated by induced oscillatory bursts of activity >,20 Hz (induced gamma band responses; iGBRs). One marker of the functional dynamics within such cell assemblies is the suppression of iGBRs elicited by repeated stimuli. This effect is commonly interpreted as a signature of ,sharpening' processes within cell-assemblies, which are behaviourally mirrored in repetition priming effects. The present study investigates whether the sharpening of primed objects is an automatic consequence of repeated stimulus processing, or whether it depends on task demands. Participants performed either a ,living/non-living' or a ,bigger/smaller than a shoebox' classification on repeated pictures of everyday objects. We contrasted repetition-related iGBR effects after the same task was used for initial and repeated presentations (no-switch condition) with repetitions after a task-switch occurred (switch condition). Furthermore, we complemented iGBR analysis by examining other brain responses known to be modulated by repetition-related memory processes (evoked gamma oscillations and event-related potentials; ERPs). The results obtained for the ,no-switch' condition replicated previous findings of repetition suppression of iGBRs at 200,300 ms after stimulus onset. Source modelling showed that this effect was distributed over widespread cortical areas. By contrast, after a task-switch no iGBR suppression was found. We concluded that iGBRs reflect the sharpening of a cell assembly only within the same task. After a task switch the complete object representation is reactivated. The ERP (220,380 ms) revealed suppression effects independent of task demands in bilateral posterior areas and might indicate correlates of repetition priming in perceptual structures. [source] Rapid categorization of achromatic natural scenes: how robust at very low contrasts?EUROPEAN JOURNAL OF NEUROSCIENCE, Issue 7 2005Marc J.-M. Abstract The human visual system is remarkably good at categorizing objects even in challenging visual conditions. Here we specifically assessed the robustness of the visual system in the face of large contrast variations in a high-level categorization task using natural images. Human subjects performed a go/no-go animal/nonanimal categorization task with briefly flashed grey level images. Performance was analysed for a large range of contrast conditions randomly presented to the subjects and varying from normal to 3% of initial contrast. Accuracy was very robust and subjects were performing well above chance level (, 70% correct) with only 10,12% of initial contrast. Accuracy decreased with contrast reduction but reached chance level only in the most extreme condition (3% of initial contrast). Conversely, the maximal increase in mean reaction time was ,,60 ms (at 8% of initial contrast); it then remained stable with further contrast reductions. Associated ERPs recorded on correct target and distractor trials showed a clear differential effect whose amplitude and peak latency were correlated respectively with task accuracy and mean reaction times. These data show the strong robustness of the visual system in object categorization at very low contrast. They suggest that magnocellular information could play a role in ventral stream visual functions such as object recognition. Performance may rely on early object representations which lack the details provided subsequently by the parvocellular system but contain enough information to reach decision in the categorization task. [source] The organization of visual object representations: a connectionist model of effects of lesions in perirhinal cortexEUROPEAN JOURNAL OF NEUROSCIENCE, Issue 2 2002Timothy J. Bussey Abstract We have developed a simple connectionist model based on the idea that perirhinal cortex has properties similar to other regions in the ventral visual stream, or ,what' pathway. The model is based on the assumption that representations in the ventral visual stream are organized hierarchically, such that representations of simple features of objects are stored in caudal regions of the ventral visual stream, and representations of the conjunctions of these features are stored in more rostral regions. We propose that a function of these feature conjunction representations is to help to resolve ,feature ambiguity', a property of visual discrimination problems that can emerge when features of an object predict a given outcome (e.g. reward) when part of one object, but predict a different outcome when part of another object. Several recently reported effects of lesions of perirhinal cortex in monkeys have provided key insights into the functions of this region. In the present study these effects were simulated by comparing the performance of connectionist networks before and after removal of a layer of units corresponding to perirhinal cortex. The results of these simulations suggest that effects of lesions in perirhinal cortex on visual discrimination may be due not to the impairment of a specific type of learning or memory, such as declarative or procedural, but to compromising the representations of visual stimuli. Furthermore, we propose that attempting to classify perirhinal cortex function as either ,perceptual' or ,mnemonic' may be misguided, as it seems unlikely that these broad constructs will map neatly onto anatomically defined regions of the brain. [source] Verdi's Rigoletto: The dialectic interplay of the psychic positions in seemingly ,mindless' violenceTHE INTERNATIONAL JOURNAL OF PSYCHOANALYSIS, Issue 5 2003Moshe Bergstein In this paper the author demonstrates the interplay of the psychic positions (paranoid-schizoid and depressive, alongside more primitive mental states) as they may appear in experiences of overwhelming anxieties relating to fragmentation and disintegration. These are examined in relation to the appearance of what has been described in the literature as ,mindless' violence. The vehicle for this demonstration is Verdi's opera Rigoletto, which the author examines using Fonagy and Target's model for the understanding of mindless violence. The opera is ,read' as a case study of the protagonist, using the drama as a reflection of Rigoletto's internal object representations. The author attempts to extend Fonagy and Target's model to include primitive mental states, in order to understand ,mindless' violence as a result of collapse of the dialectical relationship of the psychic positions, leading to the violent act as a desperate attempt at re-establishing a sense of self. From this perspective, the moment of the violent act may be seen as use of an autistic object and as supplying of autistic shape. The violence is ultimately directed against the already fragmenting self, especially cherished parts of it, however it may enable acknowledgement of repudiated, unmentalised emotions previously experienced as a void. [source] |